LOADBMP v0.1 (12.08.1999) By Tom Greene Copyright (C) 1999 ref. file: Loadbmp.zip Contents LOADBMP.DSK 143,360 bytes Disk image containing LOADBMP and TEST.BMP TEST.BMP 6,974 bytes A sample bitmap. LOADBMP.BAS 768 bytes Tokenized AppleSoft BASIC file (binary). LOADBMP.SRC 969 bytes Applesoft BASIC source code (text). README.TXT 1,167 bytes A bit of documentation. FILES.LST 450 bytes This file. Total size ---- 153,688 bytes Description This is a very small, very crude Applesoft BASIC program which will load a 280x192 pixel monocrome windows bitmap file onto the Apple ]['s first hi-res graphics page. Limitations include: - Since its in BASIC, its SLOOOOOOOOOOWW. It would take about 10 minutes to fully load a bitmap on an unaccelerated Apple IIe, and about 4 minutes on a IIGS. Using AppleWin on my Pentium II 300 (the emulated Apple runs at about 33MHz), the file loads in about 25 seconds. - No user interface. If you want to load anything other than TEST.BMP, you'll need to make the apropriate change to line 100 in the code. The default line 100 is: 100 PRINT CHR$(13);CHR$(4);"BLOAD TEST.BMP,A$4000" - If you want to save the resulting HGR screen, you'll have to do so manually after the bitmap loads, i.e.: ]BSAVE PICTURE,A$2000,L$2000 - The bitmap MUST be 280x192 and monochrome, or this program will not work correctly. - I've only tested this under DOS 3.3 using AppleWin. It works for me, it might not for you.